X-Dyna: Expressive Dynamic
Human Image Animation

Anonymous Authors


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All samples are directly generated by our model without any post-processing.

Abstract

We introduce X-Dyna, a novel zero-shot, diffusion-based pipeline for animating a single human image using facial expressions and body movements derived from a driving video, that generates realistic, context-aware dynamics for both the subject and the surrounding environment. Building on prior approaches centered on human pose control, X-Dyna addresses key factors underlying the loss of dynamic details, enhancing the lifelike qualities of human video animations. At the core of our approach is the Dynamics-Adapter, a lightweight module that effectively integrates reference appearance context into the spatial attentions of the diffusion backbone while preserving the capacity of motion modules in synthesizing fluid and intricate dynamic details. Beyond body pose control, we connect a local control module with our model to capture identity-disentangled facial expressions, facilitating accurate expression transfer for enhanced realism in animated scenes. Together, these components form a unified framework capable of learning physical human motion and natural scene dynamics from a diverse blend of human and scene videos. Comprehensive qualitative and quantitative evaluations demonstrate that X-Dyna outperforms state-of-the-art methods, creating highly lifelike and expressive animations.

Method

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The overview of our method. We leverage a pretrained diffusion UNet backbone for controlled human image animation, enabling expressive dynamic details and precise motion control. Specifically, we introduce a dynamics adapter that seamlessly integrates the reference image context as a trainable residual to the spatial attention, in parallel with the denoising process, while preserving the original spatial and temporal attention mechanisms within the UNet. In addition to body pose control via a ControlNet, we introduce a local face control module that implicitly learns facial expression control from a synthesized cross-identity face patch. We train our model on a diverse dataset of human motion videos and natural scene videos simultaneously.

Results

Comparison to Previous Works

Different Architecture Designs

Effectiveness of Mix data training

Demo from our method (Short videos)

Demo from our method (Long videos)